
Sokogeon
My second 1GAM game: a low-res dungeon puzzler where you guide a band of heroes out of the dungeon, inspired by Sokoban and Gauntlet.
SYSTEM_DATA
> PLATFORM: Web / Windows / Mac / Linux
> RELEASE_YEAR: 2017
> ENGINE: PuzzleScript
> GENRE: Puzzle
> PLAYERS: 1P
> INPUT: Keyboard
DEVELOPMENT_LOG
> DESIGN, PIXEL ART & CODE: BORJA DT
VISUAL_DATA




Sokogeon was my second game for the One Game A Month challenge, made in February 2017, right after Galactic Wars. After a shooter I wanted to try something completely different, so I jumped into PuzzleScript, a small tool for making grid-based puzzle games. I mixed the box-pushing of Sokoban with Gauntlet-style dungeon heroes: you switch between the heroes and help them find the way out, level by level. If you make a mistake, you can rewind your moves or restart the level.